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Reasons for choosing the particular LMDB Java wrapper #4853

Answered by kenwenzel
reckart asked this question in Q&A
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Hi @reckart,

I've tested lmdbjava but it was unstable and also has more overhead than LWJGL.
Although LWJGL has the word gaming in it's name, it is just a very good library for off-heap memory management and interoperability with native libraries. With LWJGL the LMDB functions can be almost used as if they were called from C or C++. The overhead of calling a function and working with pointers is extremely minimal. LWJGL is also planning for switching to Panama in the future.

Do you see any advantages of lmdbjava over the LWJGL bindings?

Best regards,
Ken

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@reckart
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@kenwenzel
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Answer selected by hmottestad
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