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Are you aware of the open source, AVR based Uzebox games console? It already has its own sound engine but it only has 4K of RAM so its not enough to use samples or play MOD files and get a decent game running really.
The Uzebox uses a ESP8266 to provide wifi currently but, maybe with a small tweak to the Uzebox hardware design and support being added to the Uzebox kernel and API, maybe support could be added to use the ESP8266 as a Uzebox sound card of sorts? Does this sound at all viable to you?
What might be the main problems for anyone trying to implement this? Are there any existing projects that have done anything similar with ESP8266Audio?
Might it be possible to use ESP8266 audio to play one or more (ADPCM) samples on top of a MOD or SID? How about if we used a ESP32 instead, which may well be the case for future Uzebox revisions?
Hi
Very cool project!
Are you aware of the open source, AVR based Uzebox games console? It already has its own sound engine but it only has 4K of RAM so its not enough to use samples or play MOD files and get a decent game running really.
The Uzebox uses a ESP8266 to provide wifi currently but, maybe with a small tweak to the Uzebox hardware design and support being added to the Uzebox kernel and API, maybe support could be added to use the ESP8266 as a Uzebox sound card of sorts? Does this sound at all viable to you?
What might be the main problems for anyone trying to implement this? Are there any existing projects that have done anything similar with ESP8266Audio?
Might it be possible to use ESP8266 audio to play one or more (ADPCM) samples on top of a MOD or SID? How about if we used a ESP32 instead, which may well be the case for future Uzebox revisions?
Thanks
https://uzebox.org/
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