Skip to content
View dyanikoglu's full-sized avatar
🏠
Working from home
🏠
Working from home

Organizations

@EpicGames @NVIDIAGameWorks @CRYTEK @ProjectBorealis
Block or Report

Block or report dyanikoglu

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
dyanikoglu/README.md

Howdy 🤠

Hi, I'm Doğa. I've studied computer science at TOBB University of Economics & Technology, and I've been working with Unreal Engine since 2015..

For my Unreal Engine related work, you can access my Unreal Engine fork with various bug fix & improvement branches including custom PhysX 4.1 / Nvidia Blast implementation. Please refer to Unreal Engine Pull Requests for my PRs on Unreal Engine. You can also find bunch of other toy projects on the pinned repositories section below.

Lastly, you can follow Project Borealis to stay updated about the Half-Life 2: Episode 3 project I've contributed for a while. Also check out my work on an UnrealGameSync alternative PBSync, designed for Git LFS and actively used by the development team.

Pinned

  1. ALS-Community ALS-Community Public

    Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes

    C++ 2.1k 564

  2. AnisotropicEngine AnisotropicEngine Public

    A basic OpenGL based game engine to practise animation programming techniques

    C++

  3. CrashBandicoot-Timetwister CrashBandicoot-Timetwister Public

    Crash Bandicoot: Timetwister is a remaked version of Crash Bandicoot 3: Warped's Tomb Wader level on Unreal Engine 4.26

    39 16

  4. source-sdk-bullet-physics source-sdk-bullet-physics Public

    Bullet Physics Injection for Source SDK 2013

    C++ 42 1

  5. PedestriansTragedy PedestriansTragedy Public

    A 2d road crossing game developed with OpenGL on C++

    C# 3 1

  6. ProjectBorealis/PBSync ProjectBorealis/PBSync Public

    System for syncing Unreal Engine project git repositories

    Python 72 6