Best environment to develop? #762
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Clion doesn't support scons, so I'm looking for other IDE's..what is the best way to do some debugging/building for a windows environment. Just using Visual Studio? |
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Replies: 4 comments 2 replies
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I use a text editor, |
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I find it surprising that a complete toolset for C and C++ development would be unable to run external build systems. Invocation of |
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I see the issue now. CLion is discussing this in the context of wanting to know how the compiler is invoked (for the benefit of its syntax highlighting and similar), not in the context of building the program (where you only want to produce a runnable program). Yes, extracting that from an |
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Correct. Cross-compilation is a complex topic. The short form is that you should prepare in your cross-toolchain the headers and libraries for the target platform, then pass CXX= |
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I use a text editor,
scons
,gdb
, and a terminal emulator in which to rungdb
. A window manager that allows you to easily raise and lower the game and your development windows may also be useful. I do not develop on Windows, and only cross-compile for it.