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Sorry if this is already implemented, I just heard of luxtorpeda and am happy to hear I'm not the only one.
Is your feature request related to a problem? Please describe.
I'm playing with writing vulkan layers and am looking for a clear way to manage this task.
Describe the solution you'd like
One screen where variables are selected and/or redirect, with autorotation, options are enabled. Another screen where a single variable can be configured, the default being "just text" but multiple choice, array(text/MC/bool) with default : delineation, as well as boolean would be useful.
Describe alternatives you've considered
Currently, for No Man's Sky I'm doing...
Sorry if this is already implemented, I just heard of luxtorpeda and am happy to hear I'm not the only one.
Is your feature request related to a problem? Please describe.
I'm playing with writing vulkan layers and am looking for a clear way to manage this task.
Describe the solution you'd like
One screen where variables are selected and/or redirect, with autorotation, options are enabled. Another screen where a single variable can be configured, the default being "just text" but multiple choice, array(text/MC/bool) with default
:
delineation, as well as boolean would be useful.Describe alternatives you've considered
Currently, for No Man's Sky I'm doing...
~/.config/nms-vulkan.sh %command%
As you could gleen I'm needing to manage variables, enabling and disabling them and having multiple choice settings for some.
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