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beast handler cannot use all 3 paths #108

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L8hoon opened this issue Apr 14, 2023 · 1 comment
Open

beast handler cannot use all 3 paths #108

L8hoon opened this issue Apr 14, 2023 · 1 comment
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behavior improvement When a tower isn't giving an error but its crosspathing behavior just isn't what you'd expect

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@L8hoon
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L8hoon commented Apr 14, 2023

It can still use the infinite crosspathing for the 2 paths , but it can't use the third

@L8hoon L8hoon added the behavior improvement When a tower isn't giving an error but its crosspathing behavior just isn't what you'd expect label Apr 14, 2023
@doombubbles doombubbles pinned this issue Apr 14, 2023
@doombubbles
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I will leave this issue up for visibility, but at the moment people should know there is no ETA for a fix for this issue.

The Beast Handler pets are stored in a BeastHandlerLeashModel within their TowerModel behaviors, and that's hardcoded to have exactly 2 spots for pets. There's no simple fix for it.

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Labels
behavior improvement When a tower isn't giving an error but its crosspathing behavior just isn't what you'd expect
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