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resample: Additional options for constant animation channels #1143

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donmccurdy opened this issue Oct 28, 2023 · 1 comment
Open

resample: Additional options for constant animation channels #1143

donmccurdy opened this issue Oct 28, 2023 · 1 comment
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feature New enhancement or request package:functions

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@donmccurdy
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donmccurdy commented Oct 28, 2023

As discussed in KhronosGroup/glTF-Sample-Models#86 (comment), the current behavior of glTF Transform is to reduce constant animation channels down to two keyframes. The start and end keyframes are kept because they might have semantic meaning, but in most cases they probably don't, and glTF Transform should provide options to do more:

  • (A) reduce to 1 keyframe (start only)
  • (B) remove constant animation channels entirely

Note that constant channels should not be removed if they differ from the rest pose.

@donmccurdy donmccurdy added feature New enhancement or request package:functions labels Oct 28, 2023
@donmccurdy donmccurdy added this to the 🗄️ Backlog milestone Oct 28, 2023
@kzhsw
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kzhsw commented Dec 19, 2023

Also have a look at #926

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