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Yes, you can use any of the methods found in the Texture class. If you're not changing the format of the image, then https://gltf-transform.dev/modules/extensions/classes/KHRTextureBasisu For example: import { KHRTextureBasisu } from '@gltf-transform/extensions';
io.registerExtensions([KHRTextureBasisu]);
document.createExtension(KHRTextureBasisu).setRequired(true); |
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How to replace a texture by another one, for example replace an image texture by an uastc texture in all the model?
Should we use setImage / setExtension / setMimeType on the current one ?
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