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Jigsort

A few additions to jigsaw blocks:

  • Priority: jigsaw blocks in a structure will generate in order of their priority, lowest first.
  • Conflict Modes: configure jigsaw blocks to ignore structure collisions, leave the structure bounding box unchanged, or both.
  • Immediate Generation: switch between breath-first and depth-first generation, or randomly mix them.

Additionally, structures' bounding boxes can now be configured in structure blocks independently of the area to save.