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Stacked quantity does not reflect on game map #115

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naknode opened this issue Dec 24, 2019 · 0 comments
Open

Stacked quantity does not reflect on game map #115

naknode opened this issue Dec 24, 2019 · 0 comments
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backend Node.js-related or anything to do in the server bug "Hey, that's not suppose to happen." canvas (Graphic) issues on the game canvas. help wanted Issues that we need multiple opinions on. high priority Things we really want to have and need in the game.
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@naknode
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naknode commented Dec 24, 2019

What is the current behavior?

When you drop coins with a considerable quantity (ie: 1,000 coins), you will see the graphic painted on the canvas as "1" coin dropped despite the quantity being 1000.

If the current behavior is a bug, please provide the exact steps to reproduce.

  1. Drop >1 coins from inventory. 5, 10 or 100 is good.
  2. Observe coin graphic on screen.

What is the expected behavior?

The coin graphic painted on the game map should reflect the amount in the inventory before the drop.

Additional context

Related issue: #69

This problem will affect ANY item that has quantity graphics like arrows and any other (common) items.

@naknode naknode added bug "Hey, that's not suppose to happen." canvas (Graphic) issues on the game canvas. backend Node.js-related or anything to do in the server labels Dec 24, 2019
@naknode naknode added this to the v0.1.0 milestone Dec 24, 2019
@naknode naknode added this to To Do in Core Engine via automation Dec 24, 2019
@naknode naknode added help wanted Issues that we need multiple opinions on. high priority Things we really want to have and need in the game. labels Dec 24, 2019
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Labels
backend Node.js-related or anything to do in the server bug "Hey, that's not suppose to happen." canvas (Graphic) issues on the game canvas. help wanted Issues that we need multiple opinions on. high priority Things we really want to have and need in the game.
Projects
Core Engine
  
To Do
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