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An attribute that fills a dropdown with all the names of the possible Animator states for an Animator.
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I've implement one on my own project. Though I did not make it a standalone one, but here you can change it as one you need:
the struct itself, not need for modification: https://github.com/TylerTemp/SaintsField/blob/master/Runtime/AnimatorState.cs
the attribute, delete the inherented interface and non-need properties: https://github.com/TylerTemp/SaintsField/blob/master/Runtime/AnimatorStateAttribute.cs
the drawer: https://github.com/TylerTemp/SaintsField/blob/master/Editor/Drawers/AnimatorStateAttributeDrawer.cs
SaintsPropertyDrawer
PropertyDrawer
GetFieldHeight
override GetPropertyHeight
DrawField
override OnGUI
And should do the work
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An attribute that fills a dropdown with all the names of the possible Animator states for an Animator.
The text was updated successfully, but these errors were encountered: