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Computer Science / Programming Resource Guide

General Topics

Game Development

See also the general topics below: especially computer graphics, data structures, and algorithms.

Computer Graphics

Programming Language Theory and Compilers/Interpreters

Decompilation

Parsing

Algorithms

Data Structures

Regular Expressions (Regex)

IEEE 754 Floating Point

Cryptography

Common Ciphers

Emulation

Interesting Operating Systems

  • NixOS (see also Nix, its more portable package manager) -- an OS built around Nix, a referentially transparent package manager. Allows you to build an entire OS setup around a single config file, with multiple profiles and no package dependency hell.
  • MenuetOS (a fairly modern OS written in x86_64 assembly)
  • MINIX (a popular teaching OS)

Computer Architectures

General Concepts

x86 / x86_64

MIPS

  • SPIM (MIPS simulator; unfortunately no macros/pseudo-instructions)
  • MARS (another MIPS simulator, more featureful but requires Java)

Language Specific

General / Multi-Language

  • Learn X in Y Minutes (short intros/walkthroughs of languages via demonstration code with comments)

Python

JavaScript

TypeScript

CSS

Java

Lua

Haskell

LISP

Racket

Erlang

OCaml

Rust

D

Fortran

Web

HTTP

Optimization

Browser Engines

Layout

Tools

Git

Make

Design

Culture