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[Question] URP compatibility #4

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saffiriogiorgio opened this issue Aug 16, 2022 · 3 comments
Open

[Question] URP compatibility #4

saffiriogiorgio opened this issue Aug 16, 2022 · 3 comments

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@saffiriogiorgio
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Do you plan to make it URP compatible?

@saffiriogiorgio saffiriogiorgio changed the title URP compatibility [Question] URP compatibility Aug 16, 2022
@filoret256
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filoret256 commented Dec 15, 2022

yep then trying to upgrade to URP

Stylized Water 1 material was not upgraded. There's no upgrader to convert Stylized/Water shader to selected pipeline
UnityEditor.Rendering.Universal.UniversalRenderPipelineMaterialUpgrader:UpgradeSelectedMaterialsMenuItem () (at Library/PackageCache/com.unity.render-pipelines.universal@14.0.4/Editor/UniversalRenderPipelineMaterialUpgrader.cs:62)

@UnKError1
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I'm wondering why the demo scene looks visually different thant what it is on the pictures , and i'll appreciate it if you'd help me set it up to look exactly like the first image, thanku : D

@Youone003
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URP doesn't support grabpass, so you can add a script to grab texture with a camera yourlef , or just delete relative code

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4 participants