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The implementation method is the same as KillMessage, just remove the alive detection and kill detection.
Define Spammer in Misc.h and SpamString in Misc.cpp, As long as the player is in game, they will send the specified message every 3 seconds 🤣
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Spammer
The implementation method is the same as KillMessage, just remove the alive detection and kill detection.
Define Spammer in
Misc.h
and SpamString inMisc.cpp
, As long as the player is in game, they will send the specified message every 3 seconds 🤣Beta Was this translation helpful? Give feedback.
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