Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Investigate Python for Unity package #151

Open
jackjansen opened this issue Apr 8, 2024 · 0 comments
Open

Investigate Python for Unity package #151

jackjansen opened this issue Apr 8, 2024 · 0 comments

Comments

@jackjansen
Copy link
Collaborator

There is a Python for Unity package that allows you to use Python scripts within the Unity Editor.

Here is the documentation link: https://docs.unity3d.com/Packages/com.unity.scripting.python@7.0/manual/index.html

Unfortunately this is only in the editor, because otherwise we could use it to include things like cwipc_register into our VR2Gather apps.

But it might still be useful, especially when building a player. For example when we have to collect all the dependent DLLs this might be easier to code in Python than in C#.

And maybe there are tricks that we could use to also use this in the player...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant