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Various settings are transmitted through the orchestrator and other parties (for example webcam name and microphone name) and they're really local. But microphoneName != "none" is used to detect that the user has no microphone.
So this should be fixed, and representation should simply get a "also has voice" boolean. Then all these settings can become truly local.
Possibly related: the weird START_ message that is sent by the master when the session starts.
The text was updated successfully, but these errors were encountered:
Followup to #118 and related to #122
Various settings are transmitted through the orchestrator and other parties (for example webcam name and microphone name) and they're really local. But
microphoneName != "none"
is used to detect that the user has no microphone.So this should be fixed, and representation should simply get a "also has voice" boolean. Then all these settings can become truly local.
Possibly related: the weird
START_
message that is sent by the master when the session starts.The text was updated successfully, but these errors were encountered: