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csp-lod-bodies not compiling in debug mode #361

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florianSasz opened this issue Oct 25, 2023 · 0 comments
Open

csp-lod-bodies not compiling in debug mode #361

florianSasz opened this issue Oct 25, 2023 · 0 comments
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@florianSasz
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There are some undefined variables and functions when compiling csp-lod-bodies in debug mode:

  • assert(rdata->getTexLayer() < 0); in TileTextureArray.cpp line 98
  • ...<< mRdMap.size()... in TreeManager.cpp line 299
  • assert(node->getTile() != nullptr); in TreeManager.cpp line 323
@florianSasz florianSasz added the bug Something isn't working label Oct 25, 2023
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