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[3.8.2] When the sprite component renders a texture from RenderTexture, it cannot perform merged rendering. Merged rendering can only be achieved after using a custom material
#16860
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zhefengzhang opened this issue
Apr 3, 2024
· 0 comments
When a new material resource is created using the builtin-sprite shader and this material is set as the custom material for the sprite component, merged rendering can be achieved.
Cocos Creator version
3.8.2
System information
All
Issue description
When a new material resource is created using the builtin-sprite shader and this material is set as the custom material for the sprite component, merged rendering can be achieved.
Relevant error log output
Steps to reproduce
Minimal reproduction project
NewProject.zip
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