Point coordinates in angular position #855
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Good morning, |
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Replies: 2 comments
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It is very unlikely that kinematics will be added to cncjs. Kinematics transforms are not usually considered to be the responsibility of "sender" programs like cncjs. You could do the kinematics transform before cncjs, preprocessing the gcode file so the coordinates that cncjs passes through to the sender are in cartesian space, or you could use a different controller firmware that supports kinematics modules, such as FluidNC or GrblHal. |
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Okay thank you for your answer, I was starting to create a program allowing me to modify my gcode. I'm going to find out about GrblHal because I've never heard of it. My goal is to make a plasma cutting machine similar to an ArcDroid |
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It is very unlikely that kinematics will be added to cncjs. Kinematics transforms are not usually considered to be the responsibility of "sender" programs like cncjs. You could do the kinematics transform before cncjs, preprocessing the gcode file so the coordinates that cncjs passes through to the sender are in cartesian space, or you could use a different controller firmware that supports kinematics modules, such as FluidNC or GrblHal.