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As far as I understand it is not possible to save the notification's status, nonetheless.
It is possible to remove all notifications LuaPlayer.clear_recipe_notifications() and add notification for a recipe LuaPlayer.add_recipe_notification(recipe).
But not to get the active ones (as far as my knowledge goes).
The closer I think we can get is remove all notifications when the player connect.
However, the game already allows to turn them off in Interface Settings -> Visualization -> Enable Recipe Notifications.
It's not exactly the same as the player will get the notifications for new recipe while connected but still pretty close to turning them off all together.
It's annoying that all the recipes show up yellow when you switch to a new instance. It should be possible synchronise this state between servers.
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