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AnimationInfo.h
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AnimationInfo.h
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/* -*- C++ -*-
*
* AnimationInfo.h - General image storage class of ONScripter
*
* Copyright (c) 2001-2006 Ogapee. All rights reserved.
*
* ogapee@aqua.dti2.ne.jp
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __ANIMATION_INFO_H__
#define __ANIMATION_INFO_H__
#ifdef SDL2
# include <SDL2/SDL.h>
#else
# include <SDL/SDL.h>
#endif
#include <string.h>
typedef unsigned char uchar3[3];
class AnimationInfo{
public:
#if defined(BPP16)
typedef Uint16 ONSBuf;
#else
typedef Uint32 ONSBuf;
#endif
enum { TRANS_ALPHA = 1,
TRANS_TOPLEFT = 2,
TRANS_COPY = 3,
TRANS_STRING = 4,
TRANS_DIRECT = 5,
TRANS_PALLET = 6,
TRANS_TOPRIGHT = 7,
TRANS_MASK = 8
};
/* Variables from TaggedInfo */
int trans_mode;
uchar3 direct_color;
int pallet_number;
uchar3 color;
SDL_Rect pos; // pose and size of the current cell
int num_of_cells;
int current_cell;
int direction;
int *duration_list;
uchar3 *color_list;
int loop_mode;
bool is_animatable;
bool is_single_line;
bool is_tight_region; // valid under TRANS_STRING
char *file_name;
char *mask_file_name;
/* Variables from AnimationInfo */
bool visible;
bool abs_flag;
int trans;
char *image_name;
SDL_Surface *image_surface;
unsigned char *alpha_buf;
int font_size_xy[2]; // used by prnum and lsp string
int font_pitch; // used by lsp string
int remaining_time;
int param; // used by prnum and bar
int max_param; // used by bar
int max_width; // used by bar
AnimationInfo();
~AnimationInfo();
void reset();
void deleteImageName();
void setImageName( const char *name );
void deleteSurface();
void remove();
void removeTag();
bool proceedAnimation();
void setCell(int cell);
static int doClipping( SDL_Rect *dst, SDL_Rect *clip, SDL_Rect *clipped=NULL );
void blendOnSurface( SDL_Surface *dst_surface, int dst_x, int dst_y,
SDL_Rect &clip, int alpha=256 );
void blendOnSurface2( SDL_Surface *dst_surface, int dst_x, int dst_y,
int alpha, int mat[2][2] );
void blendBySurface( SDL_Surface *surface, int dst_x, int dst_y, SDL_Color &color,
SDL_Rect *clip, bool rotate_flag );
static SDL_Surface *allocSurface( int w, int h );
void allocImage( int w, int h );
void copySurface( SDL_Surface *surface, SDL_Rect *rect );
void fill( Uint8 r, Uint8 g, Uint8 b, Uint8 a );
void setupImage( SDL_Surface *surface, SDL_Surface *surface_m );
};
#endif // __ANIMATION_INFO_H__