You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I installed the Linux version of this plugin in Godot for 4.2. I'm not able to get anything to render to the screen when I use the FlexContainer. It just shows up as blank. I'm wondering if I could get some help figuring out why this is happening? My specific Godot build is v4.2.stable.mono.official [46dc27791] if that matters.
I had some difficulty setting up the plugin, especially with native class resolution for the Flexbox class, but I was able to resolve these the errors and confirmed it's registered now via gdscript.
I shared some images below of the setup. I tried to play around with the flex template options to no avail. I've reset all the options back to their default settings except for size and position and anchoring.
The text was updated successfully, but these errors were encountered:
Hi there,
I installed the Linux version of this plugin in Godot for 4.2. I'm not able to get anything to render to the screen when I use the FlexContainer. It just shows up as blank. I'm wondering if I could get some help figuring out why this is happening? My specific Godot build is v4.2.stable.mono.official [46dc27791] if that matters.
I had some difficulty setting up the plugin, especially with native class resolution for the Flexbox class, but I was able to resolve these the errors and confirmed it's registered now via gdscript.
I shared some images below of the setup. I tried to play around with the flex template options to no avail. I've reset all the options back to their default settings except for size and position and anchoring.
The text was updated successfully, but these errors were encountered: