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wyrd_forest_standalone.lpi
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wyrd_forest_standalone.lpi
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<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="10"/>
<General>
<Flags>
<MainUnitHasUsesSectionForAllUnits Value="False"/>
<MainUnitHasCreateFormStatements Value="False"/>
<MainUnitHasTitleStatement Value="False"/>
<MainUnitHasScaledStatement Value="False"/>
</Flags>
<SessionStorage Value="InProjectDir"/>
<Title Value="wyrd_forest"/>
</General>
<RequiredPackages Count="2">
<Item1>
<PackageName Value="castle_window"/>
</Item1>
<Item2>
<PackageName Value="castle_base"/>
</Item2>
</RequiredPackages>
<Units Count="10">
<Unit0>
<Filename Value="wyrd_forest_standalone.lpr"/>
<IsPartOfProject Value="True"/>
</Unit0>
<Unit1>
<Filename Value="castleautogenerated.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="castleautogenerated"/>
</Unit1>
<Unit2>
<Filename Value="code/gameviewplay.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gameviewplay"/>
</Unit2>
<Unit3>
<Filename Value="code/gameinitialize.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gameinitialize"/>
</Unit3>
<Unit4>
<Filename Value="code/gameviewloading.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gameviewloading"/>
</Unit4>
<Unit5>
<Filename Value="code/gameenemies.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gameenemies"/>
</Unit5>
<Unit6>
<Filename Value="code/gametext3d.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gametext3d"/>
</Unit6>
<Unit7>
<Filename Value="code/gameviewmainmenu.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gameviewmainmenu"/>
</Unit7>
<Unit8>
<Filename Value="code/gameterrain.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gameterrain"/>
</Unit8>
<Unit9>
<Filename Value="code/gamespawned.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="gamespawned"/>
</Unit9>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<Target>
<Filename Value="wyrd-forest"/>
</Target>
<SearchPaths>
<IncludeFiles Value="code/"/>
<OtherUnitFiles Value="code/"/>
<UnitOutputDirectory Value="castle-engine-output/standalone/lazarus-lib/$(TargetCPU)-$(TargetOS)"/>
<Libraries Value="" />
</SearchPaths>
<Parsing>
<SyntaxOptions>
<IncludeAssertionCode Value="True"/>
</SyntaxOptions>
</Parsing>
<CodeGeneration>
<Checks>
<IOChecks Value="True"/>
<RangeChecks Value="True"/>
<OverflowChecks Value="True"/>
</Checks>
</CodeGeneration>
<Other>
<Verbosity>
<ShowHints Value="False"/>
</Verbosity>
<CustomOptions Value=""/>
</Other>
</CompilerOptions>
<Debugging>
<Exceptions Count="3">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
</Exceptions>
</Debugging>
</CONFIG>