You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It is generally ok, but it tests tile positions. The actual game uses the bounds of minerals vs resource depot.
This screenshot of 2 stichted together hatches shows the issue:
The difference is just a few pixels different placement of the minerals (this can be tested on the fastest possible map - top left vs bottom left)
The text was updated successfully, but these errors were encountered:
It is generally ok, but it tests tile positions. The actual game uses the bounds of minerals vs resource depot.
This screenshot of 2 stichted together hatches shows the issue:
The difference is just a few pixels different placement of the minerals (this can be tested on the fastest possible map - top left vs bottom left)
The text was updated successfully, but these errors were encountered: