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Crashes when Players 9-11 own units on the map #849

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heinermann opened this issue Feb 9, 2020 · 0 comments
Open

Crashes when Players 9-11 own units on the map #849

heinermann opened this issue Feb 9, 2020 · 0 comments

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@heinermann
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When units owned by players 9, 10, and 11 are detected by BWAPI, the frontend crashes. I don't think we are generating Player objects for these players.

The same will probably occur for extended players which can exist in 1.16.1 (Player 13+) which don't actually exist, but are used in some cases to exploit buffer overflows in a tiny fraction of maps.

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