Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

PVP plugin pack #420

Open
edunham opened this issue Feb 7, 2013 · 0 comments
Open

PVP plugin pack #420

edunham opened this issue Feb 7, 2013 · 0 comments

Comments

@edunham
Copy link
Member

edunham commented Feb 7, 2013

10:34 < Stormx2> I think it might be an interesting line of enquiry for you
to try and get bravo on feature-parity with competition PVP servers,
as they only involve a small subset of game behaviour and are easy
to test. You ever checked out project ares (http://oc.tc) or
http://rmct.tv ?
10:35 <+simpson> Stormx2: No, I don't really pay attention to them.
10:35 < Stormx2> If there was a plugin pack for bravo that had all the things needed
to run race-for-wool or CTF maps it'd be a big boon for bravo. It's
very in vogue now, and it's hard to set up craftbukkit to support it.
10:36 < Stormx2> e.g. oc.tc regularly gets 1000 online at once
10:37 < Stormx2> It would also be attractive as bravo is inherently faster/'snappier'
than a similar CB setup
10:38 < Stormx2> Also, if you market bravo for regular server deployments, you're
always going to run into the issue that you don't have the same
plugin catalogue as craftbukkit
10:38 < Stormx2> whereas if you target competitive pvp play it's quite possible to
write something that's quite attractive to a lot of people.
10:38 < Stormx2> and my understanding is it needn't require a shift in bravo, you'd
just need a plugin pack right?
10:39 < Stormx2> I was thinking I'd be up for writing a bit for it, if you like the
idea


10:44 < Stormx2> oc.tc does a map rotation of team deathmatch, ctf and
destroy the core maps
10:44 < Stormx2> you'd need to supports teams, observers, match start/end, ctf and
dtc logic
10:45 < Stormx2> as well as some things like blocking building before match start,
blocking after end, blocking building in void areas, blocking
players from entering their own team's flag stand, etc
10:45 < Stormx2> It would also be a good test of vanilla mc features, e.g. potion
effects, bow/sword/armour enchantments, and whatnot

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant