Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Spec numbers are shifted by 1. #94

Open
UnknownFME opened this issue Jan 7, 2024 · 10 comments
Open

Spec numbers are shifted by 1. #94

UnknownFME opened this issue Jan 7, 2024 · 10 comments

Comments

@UnknownFME
Copy link

All the radar numbers are shifted in the wrong direction by 1. If it says 0 on radar the actual slot is 1 and so on all the way through.

So teams are now divided up like this visuall:

0-4 and 5-9

Though the keys are still the same

1-5 and 6-0

@Schadelbohrer
Copy link

I have the same problem.

@Kerovski
Copy link

Same problem. I wanted to use this and to support this project, but it just not working.

@boltgolt
Copy link
Owner

So in short, this merged PR would fix if i have time to get a release together, wouldn't it?

(@Kerovski "support this project", yeah right)

@Kerovski
Copy link

@boltgolt I'm a bit uncertain about your message, but it seems like you're questioning my willingness to donate to the project's creator. That's alright; you don't really know me, so I understand the doubt. Just try not to jump to conclusions too quickly.

I think the radar is impressive, and I did give it a try. Unfortunately, I couldn't use it due to a bug with the numbers. It's worth acknowledging that many individuals are putting in hard work to release various things for free. Every now and then, we can contribute with a donation to support their efforts. God bless you all.

@fyflo
Copy link

fyflo commented Jan 30, 2024

The solution to the problem is in this request New location of players on the map

@ReneRebsdorf
Copy link

@boltgolt Can you share a guesstimate on when this might be released? :-)
I use this in combination with the cs-hud and the first player starting at 0 is causing visible confusion for viewers, so would greatly appreciate a release of the fix by @fyflo

@fyflo
Copy link

fyflo commented Apr 4, 2024

@boltgolt Can you share a guesstimate on when this might be released? :-) I use this in combination with the cs-hud and the first player starting at 0 is causing visible confusion for viewers, so would greatly appreciate a release of the fix by @fyflo

@ReneRebsdorf
The application you specified is not associated with the boltobserv application. You need to contact the owner of the application you specified.

@ReneRebsdorf
Copy link

ReneRebsdorf commented Apr 4, 2024

@boltgolt Can you share a guesstimate on when this might be released? :-) I use this in combination with the cs-hud and the first player starting at 0 is causing visible confusion for viewers, so would greatly appreciate a release of the fix by @fyflo

@ReneRebsdorf

The application you specified is not associated with the boltobserv application. You need to contact the owner of the application you specified.

@fyflo you must have misread my comment
I am asking when the fix that was made in January is released in boltobserv, as I see it the latest release is from October 2023

edit: cleaned up wrong text

@fyflo
Copy link

fyflo commented Apr 5, 2024

@ReneRebsdorf
The owner previously reported that he is currently busy and will fix it when he has time. You can correct the data in this file yourself using any text editor Boltobserv-v1.4.0-win32-x64\resources\app\html\map.html
You can also go to my repository and maybe you will be interested in HUDs for broadcasts.

@ReneRebsdorf
Copy link

Thanks @fyflo :-)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

6 participants