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Spec numbers are shifted by 1. #94
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I have the same problem. |
Same problem. I wanted to use this and to support this project, but it just not working. |
So in short, this merged PR would fix if i have time to get a release together, wouldn't it? (@Kerovski "support this project", yeah right) |
@boltgolt I'm a bit uncertain about your message, but it seems like you're questioning my willingness to donate to the project's creator. That's alright; you don't really know me, so I understand the doubt. Just try not to jump to conclusions too quickly. I think the radar is impressive, and I did give it a try. Unfortunately, I couldn't use it due to a bug with the numbers. It's worth acknowledging that many individuals are putting in hard work to release various things for free. Every now and then, we can contribute with a donation to support their efforts. God bless you all. |
The solution to the problem is in this request New location of players on the map |
@ReneRebsdorf |
@fyflo you must have misread my comment edit: cleaned up wrong text |
@ReneRebsdorf |
Thanks @fyflo :-) |
All the radar numbers are shifted in the wrong direction by 1. If it says 0 on radar the actual slot is 1 and so on all the way through.
So teams are now divided up like this visuall:
0-4 and 5-9
Though the keys are still the same
1-5 and 6-0
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