You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
With some of my recent work, I have extensively utilized the functionality of tiled.client.array.ArrayClient.write_block to write back single slices of 2d arrays to client during the result generation phase.
If needed, I am happy to tailor my codes and contribute a paragraph or two under the tutorial of writing arrays, as it might be beneficial for future developers to leverage on.
What I am thinking about to cover:
Create Array structure using ArrayStructure.from_array
Divide structure into desired chunks
Pre-allocate space as a container in Tiled client
Write blocks according to index
Does that sound like a good idea?
The text was updated successfully, but these errors were encountered:
With some of my recent work, I have extensively utilized the functionality of
tiled.client.array.ArrayClient.write_block
to write back single slices of 2d arrays to client during the result generation phase.If needed, I am happy to tailor my codes and contribute a paragraph or two under the tutorial of writing arrays, as it might be beneficial for future developers to leverage on.
What I am thinking about to cover:
ArrayStructure.from_array
Does that sound like a good idea?
The text was updated successfully, but these errors were encountered: