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用 OCAP playground 进行demo的时候,可以有更好的结构性demo 以及解释 #75

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mave99a opened this issue Aug 27, 2021 · 0 comments

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@mave99a
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mave99a commented Aug 27, 2021

最近用cap playground 做了很多次demo, 感觉:

  • 对方看到非常多的playground button 基本都晕了,因此解释花了比较多时间,有时客户对别的按钮内容有兴趣又打乱了demo节奏
  • 需要对钱包、did 足够理解,才能知道如何demo, 因此拿这个playground去给sales,marketing或客户自己使用,对方必定失败。

过去做过i did it campaign. 是拿playground为基础,定制少数几个,形成固定的流程和案例。

我觉得类似的思路可行, 但需要把这种流程的定义和开发变得非常简单,可以积累形成很多相对固定的案例,便于demo

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