From b26f20a563286e18c7e1f07f5925d9cc94fb4891 Mon Sep 17 00:00:00 2001 From: ark Date: Wed, 6 Mar 2024 18:54:56 +0100 Subject: [PATCH] Increaing lighting ex emissive --- examples/3d/lighting.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/examples/3d/lighting.rs b/examples/3d/lighting.rs index 59aadd61dbfc8..fbbfb4766cfa3 100644 --- a/examples/3d/lighting.rs +++ b/examples/3d/lighting.rs @@ -145,7 +145,7 @@ fn setup( mesh: meshes.add(Sphere::new(0.1).mesh().uv(32, 18)), material: materials.add(StandardMaterial { base_color: RED.into(), - emissive: Color::linear_rgba(7.13, 0.0, 0.0, 0.0), + emissive: Color::linear_rgba(500.0, 0.0, 0.0, 0.0), ..default() }), ..default() @@ -173,7 +173,7 @@ fn setup( mesh: meshes.add(Capsule3d::new(0.1, 0.125)), material: materials.add(StandardMaterial { base_color: LIME.into(), - emissive: Color::linear_rgba(0.0, 7.13, 0.0, 0.0), + emissive: Color::linear_rgba(0.0, 500.0, 0.0, 0.0), ..default() }), ..default() @@ -198,7 +198,7 @@ fn setup( mesh: meshes.add(Sphere::new(0.1).mesh().uv(32, 18)), material: materials.add(StandardMaterial { base_color: BLUE.into(), - emissive: Color::linear_rgba(0.0, 0.0, 7.13, 0.0), + emissive: Color::linear_rgba(0.0, 0.0, 500.0, 0.0), ..default() }), ..default()