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In-game window does not work properly when there are too many filters #37

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Kalmalyzer opened this issue Nov 9, 2017 · 0 comments
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@Kalmalyzer
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With more than a half-dozen filters, the in-game window will flicker between rendering at two different widths: The normal console width (which is about half a screen at 1920x1080), and a greater width which is determined by the total number of buttons. This is ugly.

With lots of filters, the scrollbar is no longer usable.

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