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With more than a half-dozen filters, the in-game window will flicker between rendering at two different widths: The normal console width (which is about half a screen at 1920x1080), and a greater width which is determined by the total number of buttons. This is ugly.
With lots of filters, the scrollbar is no longer usable.
The text was updated successfully, but these errors were encountered:
With more than a half-dozen filters, the in-game window will flicker between rendering at two different widths: The normal console width (which is about half a screen at 1920x1080), and a greater width which is determined by the total number of buttons. This is ugly.
With lots of filters, the scrollbar is no longer usable.
The text was updated successfully, but these errors were encountered: