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Using rules_go on Windows

This document provides a list of instructions for setting up Bazel to build Go code on a Windows computer.

Most of the difficulty here is installing a compatible C/C++ toolchain. Cgo only works with GCC and clang toolchains, so MSVC cannot be used. This is a Go limitation, not a Bazel or rules_go problem: cgo determines types of definitions by parsing error messages that GCC emits when compiling generated files.

See also Installing Bazel on Windows, the official instructions for installing Bazel.

Install and configure dependencies

  • Install msys2 from https://www.msys2.org/. This is needed to provide a bash environment for Bazel.
    • Follow the installation directions to the end, including running pacman -Syu and pacman -Su in the msys2 shell.
  • Install additional msys2 tools.
    • Run pacman -S mingw-w64-x86_64-gcc. GCC is needed if you plan to build any cgo code. MSVC will not work with cgo. This is a Go limitation, not a Bazel limitation. cgo determines types of definitions by compiling specially crafted C files and parsing error messages. GCC or clang are specifically needed for this.
    • Run pacman -S patch. patch is needed by git_repository and http_archive dependencies declared by rules_go. We use it to add and modify build files.
  • Add C:\msys64\usr\bin to PATH in order to locate patch and other DLLs.
  • Add C:\msys64\mingw64\bin to PATH in order to locate mingw DLLs. protoc and other host binaries will not run without these.
  • Set the environment variable BAZEL_SH to C:\msys64\usr\bin\bash.exe. Bazel needs this to run shell scripts.
  • Set the environment variable CC to C:\msys64\mingw64\bin\gcc.exe. Bazel uses this to configure the C/C++ toolchain.
  • Install the MSVC++ redistributable from https://www.microsoft.com/en-us/download/details.aspx?id=48145. Bazel itself depends on this.
  • Install Git from https://git-scm.com/download/win. The Git install should add the installed directory to your PATH automatically.

Install bazel

Confirm C/C++ works

Create a workspace with a simple cc_binary target.

-- WORKSPACE --

-- BUILD.bazel --
cc_binary(
    name = "hello",
    srcs = ["hello.c"],
)

-- hello.c --
#include <stdio.h>

int main() {
  printf("hello\n");
  return 0;
}

To build with MinGW, run the command below. Add the -s flag to print commands executed by Bazel to confirm MinGW is actually used.

bazel build --cpu=x64_windows --compiler=mingw-gcc //:hello

Future versions of Bazel will select a C/C++ toolchain using the same platform and toolchain system used by other rules. This will be the default after the --incompatible_enable_cc_toolchain_resolution flag is flipped. To ensure that the MinGW toolchain is registered, either build against a platform target with the @bazel_tools//tools/cpp:mingw constraint such as @io_bazel_rules_go//go/toolchain:windows_amd64_cgo, or define your own target explicitly, as below:

platform(
    name = "windows_amd64_mingw",
    constraint_values = [
        "@bazel_tools//tools/cpp:mingw",
        "@platforms//cpu:x86_64",
        "@platforms//os:windows",
    ],
)

You can build with the command below. This also ensures the MinGW toolchain is registered (it is not, by default).

bazel build --extra_toolchains=@local_config_cc//:cc-toolchain-x64_windows_mingw --host_platform=//:windows_amd64_mingw --platforms=//:windows_amd64_mingw --incompatible_enable_cc_toolchain_resolution //:hello

You may want to add these flags to a .bazelrc file in your project root directory or in your home directory.

build --cpu=x64_windows
build --compiler=mingw-gcc
build --extra_toolchains=@local_config_cc//:cc-toolchain-x64_windows_mingw
build --host_platform=//:windows_amd64_mingw
build --platforms=//:windows_amd64_mingw
build --incompatible_enable_cc_toolchain_resolution

Confirm Go works

  • Copy boilerplate from rules_go.
  • Confirm that you can run a pure Go "hello world" binary with bazel run //:target
  • Confirm you can run a cgo binary with the same set of flags and platforms used to build a C target above.