/
pilot2-config.yaml
191 lines (191 loc) · 4.65 KB
/
pilot2-config.yaml
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? treatments
factorTypes:
- _id: zbBiXuE5R3SySQH4o
name: playerCount
description: The Number of players participating in the given game.
required: true
type: Integer
min: 1
- _id: ra5PM875WMvEnppGS
name: botsCount
description: The Number of bots that should participate in a given game
required: false
type: Number
min: 0
max: 100
- _id: 7xNFGv5WCZAXxjZKc
name: altersCount
description: The Number of connections for each player
required: true
type: Integer
min: 0
max: 50
- _id: QzogBfgatZr8JuAP3
name: stageDuration
description: The maximum time in seconds for each stage before moving to the next
required: true
type: Integer
min: 5
max: 60
- _id: wAD8GzhvbTy4wHimY
name: rewiring
description: Can the player change their alters on each round
required: true
type: Boolean
- _id: 8gqCENQ45X9KBWhgS
name: feedbackRate
description: how frequent the feedback is (1 = every round; 0 = never)
required: true
type: Number
min: 0
max: 1
- _id: QGXdyRSPsEnjDNqNW
name: feedbackNoise
description: The level of noise added to performance of the alters
required: false
type: Number
min: 0
max: 1
- _id: nixpWHDsnQ9TeEZrQ
name: shockRate
description: The rate at which we change difficulties for the players
required: true
type: Number
min: 0
max: 1
- _id: ivryKtaipqLtfguqP
name: nRounds
description: This is the number of rounds for the game
required: true
type: Integer
min: 1
max: 20
- _id: Cp75drvkuSL2jeiMW
name: selfFeedback
description: whether to show feedback about one's performance
required: false
type: Boolean
- _id: Cp15drvkuSL3jEiWw
name: peersFeedback
description: whether to show feedback about one's peers
required: false
type: Boolean
- _id: AcPdcacgL6Yt9dir5
name: difficultyTypes
description: how to distribute difficulties across players
required: false
type: String
min: 1
max: 100
- _id: pTddCTs4F5i76Ps2u
name: basePay
description: how much to pay them for participating in the expeirment
required: false
type: Number
min: 0
max: 100
- _id: 5hKau3zXYmnKyezQ8
name: conversionRate
description: the factor that converts game points into real dollar money
required: true
type: Number
min: 0
max: 1
factors:
- _id: HDjyRQ4qbgPvk8fzx
name: "true"
value: true
factorTypeId: wAD8GzhvbTy4wHimY
- _id: JbazebYNtuWevZQvP
name: "false"
value: false
factorTypeId: wAD8GzhvbTy4wHimY
- _id: w5h78Y8ez9KcWJPDt
name: "true"
value: true
factorTypeId: Cp75drvkuSL2jeiMW
- _id: NTaYAj5MWigZGWAL9
name: "false"
value: false
factorTypeId: Cp75drvkuSL2jeiMW
- _id: HSWXdFt73zaGhGrsj
name: "true"
value: true
factorTypeId: Cp15drvkuSL3jEiWw
- _id: g4vPNzQeMfEC6Eafg
name: "false"
value: false
factorTypeId: Cp15drvkuSL3jEiWw
- _id: h2BqhGfheRcqrQsWN
name: solo
value: 1
factorTypeId: zbBiXuE5R3SySQH4o
- _id: 9ssjc26yHDZM2nYnx
name: group
value: 12
factorTypeId: zbBiXuE5R3SySQH4o
- _id: qL8h26YncBQyJA7fq
name: none
value: 0
factorTypeId: ra5PM875WMvEnppGS
- _id: 3kYYXaky46XwqCqs3
name: no_social
value: 0
factorTypeId: 7xNFGv5WCZAXxjZKc
- _id: ekcnsAf3Y3jvvqTGb
name: small_social
value: 3
factorTypeId: 7xNFGv5WCZAXxjZKc
- _id: MdzxCgDh5rZyYt4S7
name: 30s
value: 30
factorTypeId: QzogBfgatZr8JuAP3
- _id: CCuSfLovDqt7gGu8M
name: always
value: 1
factorTypeId: 8gqCENQ45X9KBWhgS
- _id: i2Ca8myYtMDRjCJHw
name: never
value: 0
factorTypeId: 8gqCENQ45X9KBWhgS
- _id: 3oGEScooi2BhsEKEP
name: none
value: 0
factorTypeId: QGXdyRSPsEnjDNqNW
- _id: 2YsCrAijbvTAMMo8z
name: rare
value: 0.1
factorTypeId: nixpWHDsnQ9TeEZrQ
- _id: GNXTq424wgxMYAiNb
name: full_game
value: 20
factorTypeId: ivryKtaipqLtfguqP
- _id: gybtznggn9JBgfQM7
name: all_easy
value: easy
factorTypeId: AcPdcacgL6Yt9dir5
- _id: 33b9MJNdBgJky6XiE
name: all_hard
value: hard
factorTypeId: AcPdcacgL6Yt9dir5
- _id: 54Hh2E3JdukMpJWWP
name: all_medium
value: medium
factorTypeId: AcPdcacgL6Yt9dir5
- _id: uo5hoxgHYWRGuG4oR
name: equal_mix
value: equal_mix
factorTypeId: AcPdcacgL6Yt9dir5
- _id: 3ahp7KyDHp4KQCcM6
name: "2"
value: 2
factorTypeId: pTddCTs4F5i76Ps2u
- _id: iS6ggGpJRwQ8zYLnQ
name: random
value: random
factorTypeId: AcPdcacgL6Yt9dir5
lobbyConfigs:
- timeoutType: lobby
timeoutInSeconds: 600
timeoutStrategy: fail
gameLobbyIds: []