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[bug] 3D reconstruction issue with textures #2381

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jrubiohervas opened this issue Apr 24, 2024 · 2 comments
Open

[bug] 3D reconstruction issue with textures #2381

jrubiohervas opened this issue Apr 24, 2024 · 2 comments
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bug for actual bugs (unsure? use type:question)

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@jrubiohervas
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Using a set of overlapping pictures, Meshroom is able to correctly generate the mesh model; however, most of the texture is just black areas. I run the reconstruction with default settings on a Windows laptop. See the screenshot of the resulting textured mesh below.

image

@jrubiohervas jrubiohervas added the bug for actual bugs (unsure? use type:question) label Apr 24, 2024
@msanta
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msanta commented Apr 26, 2024

What do the texture file(s) look like? Are they mostly black? Can you show some photos used in the reconstruction.

@jrubiohervas
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Find the texture files below, they are indeed mostly black. Photos were extracted from a video (building facade) and successfully processed with other photogrammetry software, so I am a bit lost why Meshroom is failing here.

texture_1001
texture_1002
texture_1003
![texture_1004](https://github.com/alicevision/Meshroom/assets/9735825/d3dc8786-e47c-43c1-b71a-7e!
texture_1005
texture_10060e)
texture_1007
texture_1008

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