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Device not connecting after scanning #34
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For investigation, you can download and run the Microsoft's Bluetooth Low Energy sample and see whether scan for services works there. This library is like 97% a clone of that sample. Does it never work, or does it work sometimes? |
Same happens to me rn but on the hololens 2, in the editor everything works fine but when I try it on the hololens I get this error |
@SightlessDog, maybe the linked project in #23 (comment) can somehow help you? Though I'm not sure whether you have the same problem. |
@adabru thank you for the answer, well I had to go through that step, but the problem I had kind of got fixed from itself (I uninstalled the app and installed again after making a force rebuild ) |
Tried "build and run" from unity with these settings,
Architecture - Intel 64-but
Build type - D3D project
Target SDK version - Latest installed
Min Platform version - 10.0.10240.0
VS Version - latest installed (2019)
Build and run on - local machine
Build config - Release
copy references - untick
copy pdb files - untick
development build - untick
IL2CPP code gen - faster runtime
compression method - default
After running the application, scanning pressed, device selected, when scan for services given, " Failed to connect to device" error occurs.
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