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Use screen refresh rate as entropy #170
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Thank you, that is pretty cool. There's an interesting discussion on this at #114. I will give this some thought. I'm interested in testing this more thoroughly on different devices. |
FF can't report more than 60fps/60hz - it's capped |
I'm not sure about that. https://searchfox.org/mozilla-central/source/modules/libpref/init/StaticPrefList.yaml#7898-7904 tell me that if your system can do more than 60Hz, and can tell Firefox it can do more than 60Hz - then we will at least try. And RFP doesn't affect that AFAICT - at least until https://bugzilla.mozilla.org/show_bug.cgi?id=1692609 finally lands |
I get 90hz on a pixel 5 with the latest tor browser on ufotest. |
ahh, OK - I was thinking of #114 (comment) where I linked to your comment and took that to mean rAF cannot go above 60, but I guess I've misread the context (or rather than rAF is not being used in this PoC from OP) - IANAE :)
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@v-0-d What do you get now on Nightly since 1692609 landed
for relevance, just read https://bugzilla.mozilla.org/show_bug.cgi?id=1772711#c1 |
On my 75hz monitor, in Nightly, I get 75 fps. With RFP on, I get 49-60. |
that's so 0xBADA55 |
https://www.shadertoy.com/view/7ssyzr (GPU and OS detector+ fps) RFP is stable at 60 fps |
Check out:
https://www.testufo.com/
It will show you the screen refresh rate live.
This would add entropy even for those browsers that fake the screen resolution successfully.
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