Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] Deselect not working in "Select by Normal" node #172

Open
mic-code opened this issue Aug 8, 2020 · 0 comments
Open

[BUG] Deselect not working in "Select by Normal" node #172

mic-code opened this issue Aug 8, 2020 · 0 comments

Comments

@mic-code
Copy link

mic-code commented Aug 8, 2020

Describe the bug
Everything is selected even when the deselect option is enabled
When set to face select mode, the correct face seems to be selected, but operation still use all face/vertex

To Reproduce
Steps to reproduce the behavior:
image

Expected behavior
When deselect is enabled, it should remove face from selection

Desktop (please complete the following information):

  • OS: Windows 10
  • Blender Version 2.83
  • Sorcar Version 3.2.0

Additional context
Add any other context about the problem or your proposed solution here.

mic-code pushed a commit to mic-code/Sorcar that referenced this issue Aug 18, 2020
mic-code pushed a commit to mic-code/Sorcar that referenced this issue Aug 18, 2020
mic-code pushed a commit to mic-code/Sorcar that referenced this issue Aug 19, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant