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Ownfoil doesn't see the games? #24

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RoyMeinen opened this issue Jul 8, 2023 · 5 comments
Open

Ownfoil doesn't see the games? #24

RoyMeinen opened this issue Jul 8, 2023 · 5 comments

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@RoyMeinen
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I never used any shop before and since pixel closed their doors. I directly went to Ownfoil. So i'm new and don't understand it all, sorry. The store setup was easy on my QNAP and is running smooth.

So I figured out you need to insert the tinfoil id in the name otherwise there is an loading error in the console log. and a version.
So my folder + games setup looks like this:
Gametitle
/Base/Gametitle [[tinfoil-game-id][v0].nsp
/Updates/Gametitle [[tinfoil-game-id][v1423].nsp
/DLC/Gametitle DLCNAME[tinfoil-game-id][v0].nsp

However, I think when im installing in most cases it's just the update i install since i get the "You need the software" message. And in other cases I see that the game is version 1.0 so I can't play or update it?

I'm totally new so, sorry if these are stupid questions, am i doing something wrong?

@Ninnteen
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Hi!

This issue is not related to Ownfoil, juste grab the updates for the games you need and grab the base nsp/xci.

@xF4m3
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xF4m3 commented Jul 27, 2023

Hey,

I am also wondering on how the Game Library has to look to be correctly identified and used to install games aswell as updates and maybe even DLC'S. I was reading somewhere else to just put all the .nsp files with their respective title id in the name into on giant folder, but is it possible to organize the games similar to RoyMeinen's example?

So basically having the following folder structure:

/games/Base/Gametitle [[tinfoil-game-id][v0].nsp
/games/Updates/Gametitle [[tinfoil-game-id][v1423].nsp
/games/DLC/Gametitle DLCNAME[tinfoil-game-id][v0].nsp

If not, it would be nice to have a info in the README.md for how to organize the libary with a small example, even if this is not directly related to this docker container but more related to tinfoil :D

Edit: I was able to get a workaround by just creating 3 new "shares" in tinfoil. One for each of the 3 folder mentioned and then add the folder name under "path". This gives you atleast some way of organization. This would not work with OP's folder structure. Tinfoil seams to be unable to browse/see folders that are created in ownfoil. It thinks the folders are some kind of file/binary. Not sure if this can be fixed/improved by ownfoil.

Edit2:
Well i think i have to take that back :D i just realized that for some reason my container had no write access even though it looked like it was working (created some files and http fileserver was accessible) but the shop files could not be created. Now that i got that taken care of it seems to work and detect updates aswell as base files and when i install a file i can also install updates and dlc that are part of this. now i just gotta find out how i can make a tab on the left appear where i can then access only updates, games and dlcs in case i just want to update and not install the base file when trying to update. A real shame that there are no good shop templates out there (or any at all) to make it work like the tinfoil shops that are out there.

@sonofsparda757
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Im also wondering if there are any "shop templates" out there. We need more details on what kind of folder structure tinfoil exactly is expecting. I think big shop owners (or those that used to host one) would know about this.

Also is it possible to pull metadata and make the shop look like an actual shop instead of just a directory?

@programatix
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ownfoil traverse all the sub-directories to detect the supported files for base, dlcs and updates. It doesn't matter how you structured the directories.

@migm16
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migm16 commented Oct 28, 2023

looks like what has worked for me so far is instead of having ur folder with folders holding each game and its updates or dlc u just gotta take all that and chuck it into a single folder with all the games/updates/dlcs then it should show it in tinfoil as new games, if its an xci i notice there is an xci tab

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6 participants