Skip to content
View Zi7ar21's full-sized avatar
🧓
Writing C/C++
🧓
Writing C/C++

Organizations

@ShaderScratch
Block or Report

Block or report Zi7ar21

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Zi7ar21/README.md

About Me

Hi, I'm Jacob Bingham! I'm a kid with a love for all things computers and science, and want to become a computational astrophysicist. I love low-level programming in C/C++, GLSL, and WGSL.

GitHub Pages

You can find out more about me and some of my projects at https://Zi7ar21.github.io/!

Pinned

  1. starflood starflood Public

    Open-source SPH and N-body code written in C/C++

    C++ 1

  2. The-Order-of-the-Simulation/Path-Tracing-Renderer The-Order-of-the-Simulation/Path-Tracing-Renderer Public

    The Order of the Simulation community path tracer.

    C++ 2 2

  3. The-Order-of-the-Simulation/Particle-Simulation The-Order-of-the-Simulation/Particle-Simulation Public

    An easily extensible Particle Simulator written in C++.

    C++ 2

  4. C-Path-Tracer C-Path-Tracer Public

    Path Tracer written in C. Made mostly for fun.

    C 3

  5. Buddhabrot-Renderer Buddhabrot-Renderer Public

    A simple Buddhabrot renderer written in C++11.

    C++

  6. WAUthethird/Marble-Marcher-Community-Edition WAUthethird/Marble-Marcher-Community-Edition Public

    A community-developed version of the original Marble Marcher - a fractal physics game.

    C++ 250 18