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ZCEggify

Based off of MobCapture. See MobCapture on SpigotMC to see additional information. https://www.spigotmc.org/resources/mobcapture.47337

With ZCEggify you are able to capture mobs by hitting them with an item, or by throwing a projectile at them.

After your projectile hits your target, if you have the proper permissions the mob will turn into a special spawn egg. This spawn egg saves all forms of data concerning this mob (All that I could think to add).

Payment for capturing a mob can be either in the form of items or money. See the config on how to change between the two.

Features:

  • Capture creature types categorically and specifically.

  • Configurable capture projectile types: SNOW_BALL, ARROW, EGG

  • Save creature data(Potion Effects, Saddled Pig, Tamed, and much more).

  • Vault(soft depend) Economy support, and Item Cost support.

  • Survival-mode spawn eggs.

  • Spawn Egg item lore to describe your captured mob.

  • Disallow players to capture mobs from specific worlds.

  • Optional Coloured-Eggs.

  • Permission-based capturing.

Credit

A big thanks to

  • WiseHollow - Original Developer
  • The WorldEdit team - Some classes were used from the WorldEdit plugin.
  • willies952002 - without his generous giving of time and help, this would never have been possible.