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Find which games on which platforms are hard to emulate or need special configs and if the emulator supports the "per-game config", create and ship optimal preset/overrides.
The text was updated successfully, but these errors were encountered:
A bit of an update on this, might I be suggesting using pad2key information? It's basically a format that can remap a gamepad to a keyboard and it's game specific. Better yet, it can be scraped, if available, from screenscraper.fr. This might solve a lot of problems, might even be good to clean up current "keyboard and mouse" part of the retrodeck profile, and we may contribute our suggestion ourselves. What are your thoughts on this approach?
A bit of an update on this, might I be suggesting using pad2key information? It's basically a format that can remap a gamepad to a keyboard and it's game specific. Better yet, it can be scraped, if available, from screenscraper.fr. This might solve a lot of problems, might even be good to clean up current "keyboard and mouse" part of the retrodeck profile, and we may contribute our suggestion ourselves. What are your thoughts on this approach?
It seems interesting and worth adding, but before of that we should make sure:
is ES-DE already scraping this information? if not we should ask for an addition
which emulators are supporting this natively?
...or do we need an external software to manage it?
Find which games on which platforms are hard to emulate or need special configs and if the emulator supports the "per-game config", create and ship optimal preset/overrides.
The text was updated successfully, but these errors were encountered: