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XRTK Pointers don't work if the camera rig is moving fast #902

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FejZa opened this issue Nov 12, 2021 · 1 comment
Open

XRTK Pointers don't work if the camera rig is moving fast #902

FejZa opened this issue Nov 12, 2021 · 1 comment
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@FejZa
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FejZa commented Nov 12, 2021

XRTK - Mixed Reality Toolkit Bug Report

Describe the bug

When the camera rig is moving fast, e.g. it is parented to a "Car", the controller pointers become unusable as they can't catch up with the rig's movement.

To Reproduce

  • Create a project,
  • Create a setup that has the XRCameraRig moving forwards constantly
  • Create some UI or colliders to handle input and try interacting
@FejZa FejZa added the Bug Something isn't working label Nov 12, 2021
@StephenHodgson
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Might have something to do with the translation logic or some inconsistency with the physics update vs transform update.

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