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New hack suggestion: PlayerPanic #888

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Qwikster opened this issue Oct 16, 2023 · 7 comments
Closed

New hack suggestion: PlayerPanic #888

Qwikster opened this issue Oct 16, 2023 · 7 comments
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category:other status:stale type:enhancement New feature or request type:new feature A new hack/command/etc.

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@Qwikster
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PlayerPanic: Immediately turn off all hacks when a player comes within a certain radius of you (with a few thoughts ie. keep NoFall on if Flight or Jetpack is enabled). This would be useful for discreetly hacking on a multiplayer server.

@Qwikster
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#888 nice

@impresson
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That's Accually pretty cool

@Alexander01998 Alexander01998 added type:enhancement New feature or request type:new feature A new hack/command/etc. category:other labels Oct 19, 2023
@Chris6ix
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If this gets some customizability so that you can whitelist certain hacks so that they don't get disabled, then yeah, this sounds cool.
What is an absolute must for this IMO is a player whitelist, where you can then whitelist your friends for example, so that it doesn't turn off your hacks because your friend got close to you (Who is probably also hacking).

@finallyout
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I started working on this today. So far I have some (untested) code for this feature which I'm calling "autopanic":

  1. Turn off all hacks when another player is within some adjustable radius
  2. Add a toggle to prevent players set as friends in wurst from triggering the autopanic

Whitelisting hacks is a good idea but this is more difficult since there's no easy way to specify every single hack you want to keep on and off in wurst afaik. To make this happen I think maybe we should add a way to save the current wurst hacks state as a preset, so that state can be loaded later from a list of presets. Not only would this be a good feature in itself, but this way one could specify a preset to load when someone is in your radius, and a preset to load when someone is outside of your radius.

Since this is a whole other feature, my plan is to first add what I'm calling "autopanic" implementing points 1 and 2 as I described in one PR. Then if there is enough interest, I (or someone else if they are interested) can implement presets in a 2nd PR. Finally, if there is interest for autopanic to have whitelisting functionality I will add that feature using presets as described in a 3rd PR.

Let me know if this sounds like a good idea. I may have missed some features of wurst so please let me know if you think there's a better way to do this.

@finallyout
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finallyout commented Feb 13, 2024

After thinking about this problem a bit more I think I have a fairly simple solution:

I will will add a "save current enabled hacks to whitelist" button, a checkbox for "allow whitelisted hacks when autopanic is active", and a checkbox for "re-enable previously enabled hacks when autopanic deactivates".

This lets players have more flexibility hopefully ie. you can keep your xray on and have your aura automatically turn off and on as nearby players come and go.

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This issue has been open for a while with no recent activity. If this issue is still important to you, please add a comment within the next 7 days to keep it open. Otherwise, the issue will be automatically closed to free up time for other tasks.

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@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale May 28, 2024
@Chris6ix

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Labels
category:other status:stale type:enhancement New feature or request type:new feature A new hack/command/etc.
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