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[Modding] Add ability to make components/structures unavailable #3776

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Arithyce opened this issue Apr 29, 2024 · 0 comments · May be fixed by #3785
Open

[Modding] Add ability to make components/structures unavailable #3776

Arithyce opened this issue Apr 29, 2024 · 0 comments · May be fixed by #3785
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@Arithyce
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Arithyce commented Apr 29, 2024

Describe the feature you'd like
Modders need the ability to remove/make-unavailable components and structures, both through the API and through research.

Describe why do you think it is needed
Making things redundant isn't always good enough. Lets say you want to add Mk2/Mk3 propulsions, you don't want the objectively inferior versions showing up at all, especially if they share the same exact name. Another example, going from Scavenger tech to Military tech, you don't want the inferior Scavenger stuff showing up at all.

Additional information
I will probably tackle this myself, but i don't know when, so feel free to beat me to it.
Here it is: #3785

@Arithyce Arithyce changed the title Modding feature request 2 [Modding] Add ability to make components/structures unavailable Apr 29, 2024
@Arithyce Arithyce linked a pull request May 1, 2024 that will close this issue
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