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I am trying to play Death Mark which does not run using Vulkan. When I create a custom config to use OpenGL with this game and check the global settings of the emulator, it is set to OpenGL too. Upon switching that to Vulkan and saving, the custom configuration also switches to Vulkan and the game does not run. It's not a fault in my PC I think because pretty much everything I've tried runs smoothly.
Expected Behavior
Custom configuration is OpenGL but the global configuration should remain Vulkan.
Reproduction Steps
Change global GPU to Vulkan
Create custom configuration
Change GPU to OpenGL instead of Vulkan
Check global GPU
Is there an existing issue for this?
Affected Build(s)
v0.20 3594
Description of Issue
I am trying to play Death Mark which does not run using Vulkan. When I create a custom config to use OpenGL with this game and check the global settings of the emulator, it is set to OpenGL too. Upon switching that to Vulkan and saving, the custom configuration also switches to Vulkan and the game does not run. It's not a fault in my PC I think because pretty much everything I've tried runs smoothly.
Expected Behavior
Custom configuration is OpenGL but the global configuration should remain Vulkan.
Reproduction Steps
Change global GPU to Vulkan
Create custom configuration
Change GPU to OpenGL instead of Vulkan
Check global GPU
Log File
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System Configuration
CPU: AMD Ryzen 7 5700U
GPU/Driver: AMD Radeon(TM) Graphics (version 24.3.1)
RAM: 8 GB
OS: Windows 11
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