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[BUG]: Atelier Meruru PCSB00377 bossfight animation causes SIGSEGV #3260

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wolftender opened this issue Mar 23, 2024 · 0 comments
Open
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[BUG]: Atelier Meruru PCSB00377 bossfight animation causes SIGSEGV #3260

wolftender opened this issue Mar 23, 2024 · 0 comments
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@wolftender
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Is there an existing issue for this?

  • I have searched the existing issues

Affected Build(s)

v0.2.0 3588-2424f92c

Description of Issue

Death animation for one of the bosses causes SIGSEGV when Vulkan backend is used. When OpenGL backend is used brief black screen is displayed instead of the animation, but the program does not crash. Same issue is present on Linux and Windows builds with different (both NVIDIA) GPUs. Attached captured log is from Linux configuration.

Expected Behavior

The emulator should not crash for Vulkan backend.

Reproduction Steps

  1. Load PCSB00377 with GPU backend selected as Vulkan
  2. Travel in-game to Makina Domain
  3. Fight resurrected demon
  4. When boss is defeated, animation will play and cause the emulator to crash

Log File

log.log

System Configuration

CPU: Intel Core i5-9300H
GPU/Driver: NVIDIA GeForce GTX 1050
RAM: 8GB
OS: Fedora 39 (x86_64 Linux 6.7.9-200.fc39.x86_64)

(same crash happens on another computer with Windows 11)

@wolftender wolftender added the bug Something isn't working label Mar 23, 2024
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