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Botania Challenge advancements don't have an experience reward #4544
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(Honestly, apart from "Decorator", I do not recognize any of the challenge advancement names.) All vanilla challenges reward XP, so that's probably not a bad base line for a mod that aims for vanilla balance.
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imo the XP granted by the Corporea and Laputa challenges should be swapped - there's not really any effort involved in making a max-level Laputa shard outside of gathering Gaia Spirits |
I guess that's fair. Just had to remind myself how much material you need to collect and store for the Corporea advancement (about 19 double chests of a single item type), so that's a bit more grind than expected. Also, you don't even need to use that max-level shard for the advancement. |
Maybe out of scope for this issue but I wonder whether the laputa shard advancement can/should detect usage? |
Mod Loader
Both Fabric and Forge (I confirm that I have tested both loaders and will specify both loader versions below)
Minecraft Version
1.20.1
Botania version
1.20.1-443
Modloader version
Forge 47.2.0 / Fabric Loader 0.15.0, API 0.91.0
Modpack info
No response
The latest.log file
n/a
Issue description
Most vanilla advancements with the pointy Challenge frame reward experience on completion, varying between 50 and 1000 depending on difficulty. It might be worth giving the Botania challenges experience rewards too. The below values are based on how much the vanilla advancements give
Blessing, That's Why I Baked Bread, Deja Vu and Decorator can reward either none or 50xp.
Maybe 100xp for At the Mercy of a Dream, then 50xp for the subsequent relic advancements?
100xp for Arithmetic and Invader Girl for the effort involved, and then idk maybe 85 for Out of Step since it's just a bunch of Gaia Spirits really.
A Tale of Six Trillion Years rewards either 100 or 500xp, depends how difficult you consider the task of making an SS Terra Shatterer.
Mythologia's End should be 500xp.
Steps to reproduce
No response
Other information
No response
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