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[BUG] Point_viewcontrol crashes the game. #1826

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Unusuario2 opened this issue Apr 13, 2024 · 7 comments
Open

[BUG] Point_viewcontrol crashes the game. #1826

Unusuario2 opened this issue Apr 13, 2024 · 7 comments
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@Unusuario2
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Unusuario2 commented Apr 13, 2024

Describe the bug
self exaplanatory in the title, when fired point_viewcontrol crashes the game.

To Reproduce
Steps to reproduce the behavior:

  1. load the map into the engine
  2. wait 2 seconds
  3. see the crash

Expected behavior
it shound crash the game

System Information (please complete the following information):

  • Distribution: [windows] //sorry about this but i cannot found where to report this bug besides this repo, pls fix it
  • SteamVR version: [2.4.4]
  • Steam client version: [11/04/2024]
  • Opted into Steam client beta?: [No]
  • Graphics driver version: [rtx 3060 ti, version 552.12]
  • Gist for SteamVR System Information: [See instructions]

Screenshots

2024-04-13-19-33-42.mp4

Additional context
here are the files in order to test this issue. load then and see the error.
test.zip

Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.

@Unusuario2 Unusuario2 added the bug label Apr 13, 2024
@Unusuario2 Unusuario2 changed the title Point_viewcontrol crashes the game. [BUG] Point_viewcontrol crashes the game. Apr 13, 2024
@kisak-valve kisak-valve transferred this issue from ValveSoftware/SteamVR-for-Linux Apr 13, 2024
@Unusuario2
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Unusuario2 commented Apr 13, 2024

but this is SteamVr (source 2) not even source sdk 2013, what happend?

@kisak-valve kisak-valve transferred this issue from ValveSoftware/source-sdk-2013 Apr 13, 2024
@kisak-valve
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Thanks for clarifying @Unusuario2, for transparency, I transferred this issue report to the source-sdk-2013 issue tracker because you were showing a hammer editor related issue of some kind and not much other context. There is no Linux variant of the Hammer editor, and that summary does not fit with the developers who maintain the SteamVR for Linux port. The openvr issue tracker also doesn't fit very well for this feedback, but there's a decent chance that your issue will be seen by a relevant developer.

@Unusuario2
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Unusuario2 commented Apr 13, 2024

Thank you so much @kisak-valve for been so fast in your response and also for clarifying the situacion. I have have found more bugs in SteamVr like these, where can i report them properly? Also it would be very usefull if we had a repo for SteamVr for issues with the game engine.

@kisak-valve
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Sorry, I can't answer that follow up question. We'll need to hear from a SteamVR developer if they have a preference for further engine-related issues.

@Unusuario2
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Unusuario2 commented Apr 13, 2024

I understand, I hope that the SteamVr developer will respond fast, because there is a bunch of entity and engine issues that make development much harder or impossible . Thanks for your response.

@Rectus
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Rectus commented Apr 13, 2024

It's unlikely that Valve will fix any developer issues with SteamVR Home. They haven't had any team for it since 2018, and even if they did, it's very unlikely they would take time to fix any of the numerous broken legacy entities.

You could probably work around the issue by implementing your own view control with VScript. As a bonus, you'd have better control of how to handle the player moving around in roomscale.

@Unusuario2
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Unusuario2 commented Apr 13, 2024

I hope that valve will fix them at some point but also vscript can not handle this type of event that i want to make, i belive

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