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The Darkness II (67370) #563
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Same thing for me Device: ThinkPad T420 Output is the same so, don't feel the need to post mine along side the one above. Just says "Running" for about a minute and then the game "exits" No logs to determine exactly what caused the crash. |
Same issue here. Here is the log file after running the game with
|
This might be issue #753 The game has other issues with Wine too: |
Reborn OS (Arch Linux) Game removed: AppID 67370 "", ProcID 18103 |
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Tested with Proton 4.2-1, still not launching. Proton log: steam-67370.txt |
My report on ProtonDB:
The DRM is, with no surprise, CEG. See #753 Edit: missing/black textures are related to this bug: https://bugs.winehq.org/show_bug.cgi?id=30061 |
With Steam Beta and Proton Experimental the game starts, shows the intro videos and then crashes. |
Steam Beta and Proton Experimental, same result as @NoXPhasma Crash as soon as it gets past the videos, skipping videos causes a crash immediately Proton log: System Info: |
Go to Proton Experimental properties & change the Beta to bleeding-edge, I've managed to get past the intro videos & to the point where the main character is walking into the restaurant just before the first gun fight. |
After switching to bleeding-edge as @lucifertdark suggested I was able to boot and run the game for an extended period ✅ - Game boots into fullscreen |
@Swizzler121 did you play the first missions? Steam info: gist |
@414n I played up till I got back to the mansion and met with the family, which I believe is the 2nd mission. All my audio played fine. The corrupt files is re-authenticating CEG, they download the normal executable from steams servers, then patch it to work with proton, so when you do an integrity check, it will always fail. EDIT: I booted it up to check, and it does appear something in the latest bleeding edge has broken audio. Where I was getting dialog before, I am no longer getting any dialog, music and game effect sounds (like footsteps) are still playing fine. |
@414n @Swizzler121 Missing dialogue does appear to be a regression in experimental - thank you for reporting it! |
Today I tried with the new bleeding edge version ( |
I just tried it today, and can also confirm, latest update appears to have fixed the regression! |
Distro: Arch Linux
GPU: Nvidia GTX 660
There weren't any logfiles in $HOME so I could only post the output from the terminal
Output from terminal:
GameAction [AppID 67370, ActionID 1] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 67370, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 67370, ActionID 1] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 67370, ActionID 1] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 67370, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask: 70
Game update: AppID 67370 "", ProcID 4595, IP 0.0.0.0:0
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4595 for game ID 67370
GameAction [AppID 67370, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
>>> Adding process 4596 for game ID 67370
GameAction [AppID 67370, ActionID 1] : LaunchApp changed task to Completed with ""
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4597 for game ID 67370
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4602 for game ID 67370
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4603 for game ID 67370
>>> Adding process 4606 for game ID 67370
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4608 for game ID 67370
>>> Adding process 4611 for game ID 67370
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 4621 for game ID 67370
>>> Adding process 4626 for game ID 67370
ERROR: ld.so: object '/home/spooky/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
pid 4604 != 4603, skipping destruction (fork without exec?)
Game removed: AppID 67370 "", ProcID 4595
No cached sticky mapping in ActivateActionSet.
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