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Grand Theft Auto V (271590) #37
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This game does work on wine staging w/o proton, so it may be a wine staging patch proton needs. |
Do you installed all the prerequisites to run proton, like vulkan driver? Link here |
My graphics driver version is the recommended version there, yes. |
its something with proton. wine + dxvk manually works great. |
Elementary OS 0.4.1 (Based Ubuntu 16.04) Tried to Install Corefonts to the default Wineprefix via Winetricks, this seems to work, all Fonts in the Launcher are visible. Login with Socialclub works, but launcher loads for a infinte time until i manually kill it. Same Thing for Launching GTA Online |
GTAV launcher doesn't end/game does not start Issue transferred from #375. If i use the online mode the launcher says i am logged in but the launcher does not close. After some time time everything crashes. @arzardk commented on 2018-08-24T10:19:03 You need to attach game log file and your system specs via github gist to this issue. You can obtain log file if you running Proton with user settings, which you can find in your /home directory. Path to this folder is something like this @rkunschke commented on 2018-08-24T10:30:05 Okay thnk you: Processor Information: Operating System Version: Video Card: Sound card: Memory: Miscellaneous: Recent Failure Reports: @vanyasem commented on 2018-08-24T10:38:39 Install corefonts using winetricks to workaround that issue @vanyasem commented on 2018-08-24T10:39:07 Seems like a duplicate of #37 @rkunschke commented on 2018-08-24T10:41:49 Yes it is as you say so. Will installing something with winetricks change it for proton? I don't even have installed wine |
I have the same issue with my Nvidia 1070 card. I discovered from logs the crash happens because of missing nvapi64.dll. Disabling the library via winecfg did not help, so I had to resort to changing device id as described in https://github.com/doitsujin/dxvk/wiki/Configuration. This is exactly how I managed to make the game work:
By the way, wine-staging has a stub implementation for nvapi and nvapi64. So I guess this is why a lot of people reporting gtav working with wine and dxvk without an issue. |
Thanks too this fix the game launches now :) But it did not end loading ("loading story") |
@CodingKoopa Not tested Proton but can confirm both GTA V and GTA Online function as expected using DX11 on Ubuntu 16.04 LTS (x64) with Wine Staging 3.14 and DXVK 0.70: Additionally used:
Hope that helps. |
On Arch GTA V also fails with Proton, but runs with Wine Staging 3.14 and DXVK 0.70 without any additions. CPU: AMD FX 6300 |
I can confirm that:
tl;dr: @AlexeyProkhin's workaround worked for me. Cheers. |
@AlexeyProkhin's workaround for proton works here as well
I do get some stutters at regular intervals, that I do not get using wine+dxvk on their own. |
Had to use @AlexeyProkhin's workaround and install corefonts using Then the game hung up at "Initializing Social Club..." (after the rockstar logo appeared) and showed Anyone with the same problem and maybe with a solution? The steam log that was created by renaming EDIT: Sadly installing dxvk 0.70 didn't change anything. |
Guys, I was able to successfully start gta on my ubuntu. What I did was:
There are some issues with the game i.e. sometimes the mouse can escape the game container or the game won't actually "exit" when you quit so you have to |
I had an issue where the game wouldn't launch past the Social Club launcher, and the fix provided by @AlexeyProkhin seemed to get it to at least launch, for what I'm assuming is an issue with the Rockstar Social club, the splash screen progresses to the part of where it's supposed to show, but instantly crashes. |
@c1349887 You don't have corefonts installed. Either install the corefonts winetricks package or find another way to get microsoft compatible fonts on your system. @Lemai-zz Can you provide system information? Which graphics driver do you use? |
@Lemai-zz try:
Then |
People... Provide information if you want help. Just knowing that you run Steam and GTA V isn't enough to troubleshoot... |
@d3rrial @c1349887 said he has corefonts installed. So do I and it's still not going past that social club window. (Using Archlinux, Mesa, Amd GPU) |
@unmoving Then his corefonts installation didn't take. This has all the signs of missing MS fonts. |
Use |
@d3rrial Hey, apologies for not being as thorough as I can be. The packages I have installed are nvidia-396.54-1 along with mesa-18.1.7-1 (if it really matters). I do have corefonts installed, and again running Arch lol. |
Trying to run GTA V through STEAM with Proton, both main and beta. Get logged into rockstar online, then it tries to load the game, then rockstar social comes back and tells me the game failed to launch, want to try it in safe mode? Try safe mode, same thing. Kind of annoying since I already had it running in a Lutris setup with DXVK 0.70 + WINE 3.13-staging (and earlier versions previously).
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Have you applied the DXVK workaround mentioned above? @BloodyIron |
Got GTA V working on Elementary OS 5 (beta) installed packages: specified custom DXVK config in GTA V startup params as @AlexeyProkhin suggested: even downscaling works, so i can run on 4K screen with sharp UI etc, while rest is rendered at 1080p In game i had to use Nvidia PCSS shadows tho, otherwise shadows would be all weirdly rendered, which tanked FPS on my 970 into 30-40s, but it runs stable, played for few hours without crash, until someone sent me message on steam, which minimized the game and that made it crash :D |
@vanyasem have just been doing "vanilla" (gui beta opt in) testing methods, no modifications. Been leaving that to Lutris previously. |
Load the GE Version from https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton8-16 edit: typo + I can't count ^^ |
Thanks for the instructions - I tried this and managed to get the music to start playing, but I just get a black screen that eventually exits and I'm back to the main Steam window.... :( |
ok ... game specific: Launcher: (steamlibroot)/steamapps/compatdata/271590/pfx/drive_c/users/steamuser/Documents/Rockstar Games/Launcher/ Social Club: (steamlibroot)/steamapps/compatdata/271590/pfx/drive_c/users/steamuser/Documents/Rockstar Games/Social Club/ Also for Proton (non-game-specific) Set This will create a proton log under ~/steam-(gameid).log (steam-271590.log for gta v) maybe some of those can give you a clue what's going on sry for edit spam, but gihub doen't like my formating |
Ok, so the GTA crashcontext.log gives me:
I've attached the steam log - because it's too big to paste.... I see a few things that could be crashes, but I don't know what a healthy log looks like to compare against : I |
I might have to continue later, have a work meeting ;) Things I found:
You could try to disable the precompiled shaders just to avoid a corrupt shader cache
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I tried disabling the precompiled shaders, no change. The SATA SSD is formatted as BTRFS. |
I'm guessing a few things now (well, more than usual ^^) based on the method name - do you have mesa-va-drivers-freeworld installed? for video decoding, also since you mentioned it crashing during a video - fedora split them due to licensing issues a while ago to the freeworld repo - could be that or a diff incomplete gpu driver thing or smth ...
Also some other people mentioned a crash with that line for different games, but no mention how to fix it. You can also try to switch to dx12 just because it uses it on my side: steamapps/compatdata/271590/pfx/drive_c/users/steamuser/Documents/Rockstar Games/GTA V/settings.xml or add a launch parameter -DX12 apparently but I'm not sure |
[2023-10-13 19:03:37.517] [DISPLAY] [Workr] [idownloader] Completed download of 'https://rgl-prod.ros.rockstargames.com/launcher/11/LauncherServices/App.asmx/GetDefaultApps?accessToken=' (status: 0/200) I'm going crazy with Proton 8 and Gta 5. |
@AgostinoA this is the channel error I had, and was related to pipewire and noisetorch, (probably because gta accesses the mic right away). try a new protonGE version, or try to switch to alsa or smth or maybe try disabling audio devices you don't need ... When you launch the game you will see that the social club overlays never show as they should and somewhere around the screen with the spinning save indicators it crashes (depending on timeouts) |
Yes, I use the freeworld packages - but I also swapped them back to default for testing - same issue :(
I checked this, it's set:
I did also try changing the launch options to Interestingly, other games like Satisfactory (another Windows only game) works perfectly - even with the experimental lumen features.... |
I had the same error and nothing worked except running the Windows version of Steam with Wine-GE 8.7. |
GTA 5 proton experimental Issue transferred from #7196. Steam deck proton experimental having issues with GTA 5 |
I still haven't been able to get GTA V to get past the intro video..... Still hangs at the exact same spot as: I've even tried a
I've tried combos of -DX10_1 -DX11 -DX10 etc and using a borderless window at 1920x1080.... Still no joy... I'm out of ideas.... |
@CRCinAU still speculation on my side: you problem manifests with this line:
found the same message on some other games reports, #284 or smth - might be related to your 6700 (mentioned in the above links) I myself have a 7900xtx and it works, updated to Fedora 39 as well a few days ago, nothing changed for me, some days ago (before my upgrade) it also started to work with experimental for me (no GE version needed). Somewhere it also said it's related to multiple audio input devices ... not sure, but would make sense for my issues since I screwed around with mic noise filtering, adding a virtual mic. The game likes to grab the mic as soon as it can. If you have more than 1 monitor, might as well disable all but 1 and close other progs + once it fails restart the PC to get rid of leaky processes ... also starting to guess here |
Well, damn - this was exactly it.... I have 3 x 1920x1080 screens - I disabled the L + R one and kept the centre screen going - and it ran perfectly.... I never would have thought about trying that - so thanks! 👍 👍 👍 |
Grand Theft Auto V won't start Issue transferred from #7216. Hello, For reference, my kernel version is 6.5, and I've got Wine 8.19 installed. |
I need to try that FS irregardless of GTA.. For science |
That warning displays on normal Windows 10/11 boxes regardless if you've seen it or not. It's very annoying. |
Hello, I got some problems to play GTA5 too, when i launch game, game will crash on the intro rockstar video. just like #37 (comment), but no freeze just crash, and i just have 1 screen. I am using Thank you for your any help! System info:
lutris log:
GTA5 crash log:14b65019-7633-446b-a76f-543a639fede8.tar.gz
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For those who have an early crash / exit to desktop, i.e. at the launcher window / Rockstar-outline logo stage - I believe it's a race condition, triggered only if the game is on a fast SSD (i.e. something happens out of sequence since the game loads too fast -> the game crashes to desktop very early in the loading process). My experience: I used to have an SSD cache, but by removing it the game started working a again. Moving the installation to a fast NVMe SSD, it fails again (reliably). Moving it back to a slow mechanical HDD (not cached by an SSD) it starts again (reliably!)! On my setup this seems 100% reproduceable (of course moving the installation around takes quite some while and is a bit tedious, so it's unlikely I will test again, but I did try a few times on fast and slow media). Hope this helps some users, though I can see there are multiple seemingly different problems here. It is even possible someone finds the real problem and fixes this for SSD users, too =). |
Thanks for share your experience, but seem not suits for me. QwQ Actually, my game used be placed in my HDD, and in few months ago, it is playable. But when i launch game this months, it is crashed at the intro video. So i downloaded game again and place it to my SSD, and has the same issue. I am don't know why. And i think maybe it is my system problem or something. QwQ |
Having an issue now that the Rockstar games launcher dropped support for Windows 7 and 8.1. I tried cleaning the prefix and setting it to win10 using protontricks but the launch starts then eventually gives up. EDIT: I seem to have got it to work using the launch option |
How I changed my default Windows for it. My Steam install is on a different location so usually replace /bigstor/Steam with your homedir/.steam 271590 is the APPID for GTAV
This pops up the Wine config and by default Win7 is selected, I just picked Win10 and then worked again no problem. |
Looks like my problem since last summer of the Rockstar launcher not being able to connect has been fixed by something. I don't have GTA installed to test but the launcher's working with RDR2 at least and I don't think it was for either a week or two ago. Besides the recent launcher updates etc. the only thing I did myself now was log into Social Club on my browser and twiddle with some seemingly unrelated settings, but I've done this way back already and at that time it had no effect. A while back I also added |
I have the latest GTA V on Steam and I'm running into the same issue where the game will not open on launch. Rockstar-Games-Launcher.exe seems to be the culprit. So I am looking for log files and in My Documents/Rockstar Games/Social Club/ipc.log I open it and find: WARNING: ipc_channel_win.cc(153)] failed to create pipe: 2 The Social Club seems to have installed properly and indicates part of the problem. So GTA V is trying to created a network named pipe which could be a backdoor if it is not managed properly. Why not just use the network interface instead of a named pipe? Rockstar-Games-Launcher.exe likely contains some network interface that is not part of the operating system. So when I launch the game Rockstar-Games-Launcher.exe can't find the named piped from the Social Club. Why would Rockstar Games force customers to go through the launcher? So I try using the No_GTAVLauncher.exe to bypass the Launcher and I am able to launch the game! However, tha game fails to initialize and gives the error code 15. You can look up error code 15 but it basically says the game won't initialize because of the Launcher. So looking at the Steam console_log.txt file I find the line that says: LaunchApp changed task to ShowCDKey with "". So if the Launcher is just trying to authenticate GTA V again it is not passing the CD Key from Steam to GTA V. This is another useless DRM from Rockstar Games with a potential vulnerability with the named pipe from the Social Club integration. I paid for the game on Steam and I have the CD Key. You can find the CD Key in settings under manage>CD Key. I hear the GTA V intro music in the background with error code 15. This is Rockstar Games fault because of the CD Key issue. I ALREADY PAID for GTA V using Steam's DRM! Somebody from Rockstar Games needs to fix the CD Key integration with Steam! I paid for GTA V back when they were giving bonus money for new purchases and my CD Key is worth $1,350,000 million in the game! I want my Los Santos money back in the game with the CD key I paid for through Steam! |
I got the Rockstar Social Club launcher to work from Steam Play after running the Winetricks
corefonts
verb, but the game always crashes for me on startup, regardless of whether I have esync or DXVK disabled. I have tried running the game in the built in safe mode as well. Curiously enough, there have been reports of the game working with Proton for other people.Whenever the game crashes, the launcher catches it, and prompts to try again. This stack trace is printed to the console as well.
Info:
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